Common Parlance

Anarch: 1) A member of the Anarch Movement. 2) Any Kindred rebel who opposes the tyranny of elders.

Anarch Movement, The: The Sect within the Camarilla comprised of Anarchs who want to reform or overthrow the rule of the elders.

Barrens, The: The areas of a city unft for life, including graveyards, abandoned buildings, industrial wastelands, and areas of irreversible urban blight.

Book of Nod, The: A collection of Kindred legend and history.

Beast, The: The inchoate drives and urges that threaten to turn a vampire into a mindless, ravening monster.

Blood: A vampire’s heritage; that which makes a vampire a vampire. Usage: I doubt her claims to such esteemed Blood.

blood bond: A mystical power over another individual engendered by partaking of a particular vampire’s

Caitiff: A vampire of unknown Clan, or of no Clan at all. Caitiff are typically of high Generation, where Caine’s blood is too diluted to pass on any consistent characteristics.

Camarilla, The: A Sect of vampires devoted primarily to maintaining the Traditions, particularly that of the Masquerade.

childe: A vampire created through the Embrace — the childe is the progeny of her sire. This term is often used derogatorily, indicating inexperience. Plural childer.

Clan: A group of vampires who share common characteristics passed on by the blood. There are 13 known Clans, all of which were reputedly founded by members of the Third Generation.

coterie: A small group of Kindred, united by the need for support and sometimes common interests. In the Sabbat, coteries are called “packs.”

diablerie: The consumption of another Kindred’s blood, to the point of the victim’s Final Death. Vampires may lower their Generation permanently through this abhorrent practice.

domain: The area of a particular vampire’s influence. Princes claim entire cities as their domains, sometimes allowing lesser vampires to claim domain within.

elder: A vampire who has experienced at least two or more centuries of unlife. Elders are the most active participants in the Jyhad.

Elysium: A place where vampires may gather without fear of harm (although some Sects, such as the Sabbat, respect Elysium less than the Camarilla does). Elysium is commonly established in opera houses, theaters, museums, and other locations of culture.

Embrace, The: The act of transforming a mortal into a vampire. The Embrace requires the vampire to drain her victim and then replace that victim’s blood with a bit of her own.

Final Death, The: When a vampire ceases to exist, crossing the line from undeath into death. fledgling: A newly created vampire, still under her sire’s protection.

Gehenna: The rumored Armageddon when the Antediluvians will rise from their torpor and devour the race of vampires and the world.

Generation: The number of “steps” between a vampire and the mythical Caine; how far descended from the First Vampire a given vampire is.

ghoul: A minion created by giving a bit of vampiric vitae to a mortal without draining her of blood frst (which would create a vampire instead).

haven: A vampire’s “home”; where she fnds sanctuary from the sun.

Jyhad, The: The secret, self-destructive war waged between the Generations. Elder vampires manipulate their lessers, using them as pawns in a terrible game whose rules defy comprehension.

Kindred: The race of vampires as a whole, or a single vampire. According to rumor, this term came about in the 15th or 16th century, after the Great Anarch Revolt. Sabbat vampires scorn the term, preferring the word “Cainite” instead.

Kiss, The: To drink blood, especially from a mortal. The Kiss causes feelings of ecstasy in those who receive it.

Masquerade, The: The habit (or Tradition) of hiding the existence of vampires from humanity. Designed to protect vampires from destruction at the hands of mankind, the Masquerade was adopted after the Inquisition claimed many Kindred unlives.

Prince: A vampire who has claimed a given expanse of domain as her own, generally a city, and supports that claim against all others. The term can refer to a Kindred of either sex. In the Sabbat, this Cainite is called the “Archbishop,” and in Anarch cities she is called the “Baron.”

Sabbat, The: A Sect of vampires that rejects humanity, embracing their monstrous natures. The Sabbat is bestial and violent, preferring to lord over mortals rather than hide from them.

Sect: A group of vampires arguably united under a common philosophy. The three most widely known Sects currently populating the night are the Camarilla, the Sabbat, and the Anarch Movement.

sire: A vampire’s “parent”; the Kindred who created her.

vessel: A source of vitae for sustenance or pleasure, primarily mortal.

Common Parlance

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